Real name: Sybil Dvorak Other known aliases: Gypsy Moth Occupation: Hero and adventurer. Former socialite, cult leader and exotic dancer. Current group affiliation: Thunderbolts Past group affiliations: Masters of Evil, Night Shift. Major enemies: Masters of Evil, Spider-Woman and the Avengers, formerly the Thunderbolts. First appearance: Spider-Woman #10 Origin: Description: Sybil is a fantastic looking woman of 5'5'' weighing 112 lbs. with brown hair and eyes. She recently started dying her hair dark.
6 STR -4
14 DEX 12
13 CON 6
10 BODY 0
10 INT 0
14 EGO 8
20 PRE 10
20 COM 5
6 PD 5
6 ED 3
4 SPD 16
8 REC 8
26 END 0
23 STUN 3
Characteristics Cost: 72
Powers and Skills
5 10 Extra Limbs,"with telekinesis"
4 2" Flight 0
20 3D6 RKA,vs physical defense,Concentrate(-1/4),Only vs.
fabrics and clothing.(-1) 4
18 8 STR TK,fine manipulation,Not against hard things.(-1/4) 2
15 3D6 Transform,"Alter clothing." 1
3 Acting 13-
3 Contortionist 12-
3 Conversation 13-
3 Disguise 11-
3 High Society 13-
4 Lang: English,native accent
0 Lang: Rumanian,native
3 Persuasion 13-
3 PS: Dancer 13-,(PRE based)
3 Seduction 13-
3 Streetwise 13-
Powers Cost: 103
Base Points: 100
5 Distinctive,"Mutant",easily concealable,minor
5 Distinctive,"Beautiful woman.",easily concealable,minor
15 Hunted,"by various enemies.",as powerful,harsh,appear 11-
20 Normal Stats
10 Psych Lim,"Slut",common,moderate
10 Psych Lim,"Wants Hawkeye.",common,moderate
10 Watched,"by the U.S. government.",more powerful,non-combat
Disadvantages Total: 75
Experience Spent: 0
Total Points: 175
Explanation of the conversion: Skein's telekinesis is limited in that she can only effect soft materials, but she can usually work around this by grabbing an object with nearby threads, so I didn't give her much of a disadvantage for it. The Ranged Killing Attack is to simulate she totally blew apart the Crimson Cowl III's cybernetic cloak.
History: Sybil Dvorak is a mutant whose powers manifested themselves while she was a child. Raised by gypsies, she had spent much time alone nurturing and focusing her mental abilities. In her late teens, she met a handsome middle-aged American actor named Jason Reed who was starring in a foreign-financed remake of the movie Dracula. Seduced by him, she agreed to accompany him to his Hollywood home as his mistress. The glamour and excitement of being in America in love with a wealthy actor soon faded when Reed spent increasingly more time away from home. Her citizenship papers not yet processed, and still not speaking English fluently, Dvorak felt like a prisoner in the actor's home. She soon began to suspect that Reed was having affairs with other Hollywood starlets. One night she used her powers to weave herself wings and a disguise, and she began to scour the haunts of the rich and famous in search of her errant lover. The sight of social gatherings she could never be part of provoked her to use
her powers to
prey upon the socialites, an activity which brought her into conflict with the original Spider-Woman. Eventually, Dvorak managed to get her American citizenship and an inclusion in Reed's will. Soon afterward, Jason Reed died of an obstructed blood vessel in his heart, and Dvorak inherited his home and wealth. She used it all to start a hedonistic cult of drugs and decadence that worshipped her as their queen.
Somehow, at some point later, Dvorak agreed to join the vigilante Shroud, who was forming a super villain team called the Night Shift. As a member of the Night Shift, Dvorak battled the hero team Avengers' West Coast contingent on various occasions, including the time the Night Shift sold their souls to the demon Sattanish in order to get more powers. Time and again the Night Shift was defeated, and Dvorak presumably continued leading her cult and engaging in activities with the Night Shift.
She then left the group and was recruited by the Crimson Cowl III as part of the Masters of Evil.
It was then revealed to Sybil that she had a biological bomb implanted in her body by Justin Hammer, and that the Crimson Cowl III was looking to control it. So she joined Hawkeye's new group of Thunderbolts as Skein in opposing the Crimson Cowl III.
Sybil had joined the Thunderbolts for kicks and to try and score with Hawkeye. Using her powers to control the Crimson Cowl III's cloak Skein defeated both her and shorted out Machinesmith. However, Skein then had to use her powers and then some to fight off the Elite Agents of Shield. She then decided to see if the hero life is really for her.
Trivia: A Skein is a length of thread or yarn wound in a loose long coil.
Powers: Skein possesses the mental ability of psychokinesis, the power to manipulate materials and objects with her mind. Because all matter has a powerful and specific "texture" to her mind, she prefers to only manipulate "soft" substances like fibers and other malleable, yielding substances. (This preference extends to the point of her having a strong aversion to mentally touching anything hard or solid.) Thus she confines her manipulation to such substances as fabrics (both organic and synthetic) and organic tissue such as that of plants or animals.
The maximum amount of material she can manipulate at once is equivalent to the amount of weight she can lift physically, about 120 pounds. She is able to make such gross movements as yanking 120 pounds of cloth across a room all at once or such fine movements as threading a needle from across the room. She is able to totally reweave clothing from one body to another hundreds of times faster than any sewing machine. She is able to constrict her foes by their own clothing and hair, or even control their gross movements (providing their clothes are durable enough). Furthermore, she can even control living organic tissue, causing muscles to cramp, skin to break, or blood vessels to burst or contract. She can even interweave substances in very subtle, but cohesive ways. She often interweaves silken wings with the skin tissue of her own back. The range of her influence is about fifty feet.
Skein is able to use her psychokinetic powers for levitation. Since she is able to lift her own weight, she is able to lift into the air her own body and clothing. By concentration, she is able to move through the air as if she were swimming. Skein is able to fly at a top speed of about 20 miles per hour for periods of time up to a half hour before tiring from the mental exertion. Because of her weight limit, she is unable to carry anyone else aloft. She can, however, levitate another person, provided he or she weighs less than 120 pounds.
Links to other Skein pages:
Character created by Marvel Comics.
Conversion to Champions rules by Mathew R. Ignash - firstname.lastname@example.org.
Last Updated - December, 2002