Elemental Control "Dragon Powers" Reserve - 22 point Cost 22
A. Armor (Impervious to Acid) - 20 resistant ED, hardened (+1/2), only vs. acid (-1) - Cost 45/11
B. Killing Attack: Hand-To-Hand (claws and bite) - 2D6 damage, reduced endurance - 0 END (+1/2), restrainable (-1/2) - Cost 45/15
C. Killing Attack: Ranged (Bolt of Acid Breath) - 6D6 damage, area of effect - line (+1), charges - 16 (+0), no range (-1/2), restrainable (-1/2), limited power - can only be used once a minute (-1) - Cost 180/53
D. Tunneling - 12 inches - Cost 60/38
Enhanced Senses - +3 to all perception rolls, night vision, spatial awareness - Cost 36
Knockback Resistance - 7 inches - Cost 14
Life Support - longevity - does not age, does not breath - Cost 15
Mental Defense - 30 points, only vs. sleep and hold spells (-1) - Cost 30/15
Running - +6 inches - Cost 12
Stretching - 2 inch, reduced endurance - 0 END (+1/2), always direct (-1/4), no non-combat stretching (-1/4) - Cost 15/10
Language: Dragonese (native) - Cost 0
Transform (Create or Destroy Water spell) - 1D6 major effect, make or destroy water, charges - 1 (-2), concentrate - half DCV - constant (-1/2), extra time - 1 phase (-1/2) - Cost 15/4
Universal Translator - INT +5 or less, spoken language only (-1/2) - Cost 25/17
Combat Levels - -4 DCV - Cost -20
Distinctive Features - adept, small group, noticed - Cost -5
Distinctive Features - brown dragon, not concealable, major reaction - Cost -25
Hunted - by anti-monster forces, 8 or less, as powerful - Cost -10
Physical Limitation - 32' tall and 25,600 kg, all the time, greatly - Cost -20
Conversion Notes: This package represents the minimum abilities of a young (16 to 25 year old) brown dragon from the Advanced Dungeons & Dragons role playing game. This write-up uses Champions 5th edition rules.
Brown dragons are an uncommon larger dragon type. Although it can survive in any climate, it prefers deserts. They can breath a spray of acid or attack with their powerful claws and bite.
Although generally considered an evil race of dragons, player characters can play any alignment. The major enemies of the brown dragon include bronze dragons, blue dragons, rainbow dragons and sand dragons.
Brown dragons, also known as great desert dragons, migrated from the desert. Raurin and now frequent much of the wastes in Eastern Mulhorand. Brown dragons are ferocious beasts; while they are intelligent, they view human beings as food, and believe it peculiar to talk with one's meal. They do not have wings and cannot fly. Brown dragons have a coloration similar to that of desert sands, ranging from dim brown at hatchling stage to almost white at great wyrm stage. They have small, webbed claws that well developed for digging, and very large, long mouths. Their scales are leathery and not as hard as other dragon armors.
While they can survive on almost any food, they prefer live meat. Like most dragons they can live for over 1000 years, sense the presence of invisible things, see in the dark, are immune to sleep and hold spells, but it has either small and useless or absent wings, and cannot fly. Brown dragons can hold their breath almost indefintiely and can burrow at high speeds.